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Students dispute findings that say media violence
hikes aggression
Eric Bost
Daily O’Collegian
(U-WIRE) STILLWATER, Okla. - Climbing to the top
of the building, a man gets out his sniper rifle and aims for a
bum stumbling around.
Point, click, squeeze and the bum doesn’t have a head anymore.
One or two seconds later, the cops are called and they chase the
man down. One grenade takes care of them. The bazooka takes care
of the helicopter shooting from above.
Soon, the FBI is out and on the man’s tail and when it fails,
the tank provided by the army finally ends the rampage.
This is a typical scene from the video game, “Grand Theft
Auto: Vice City,” and is an example of violence in the media,
something researchers have concluded increases aggressive behavior.
But some students don’t think they have become more aggressive
because of violence in the media.
Richard Potts, an associate professor of psychology at Oklahoma
State University who studies mass media, said the amount of violence
in the media, particularly television media, hasn’t changed
much over the past 30 years.
He said the number and influence of violent acts might be higher
because of video game violence, which hasn’t been studied
as much as television and movies.
Although violence is a constant issue, Potts said even incidents
like the shootings at Columbine High School in Littleton, Colo.,
have not done much to permanently lower the amount of violence in
the media.
“The general public is still largely unaware of the problem,”
he said. Potts said violence in the media influences aggressive
behavior in young children more than adults, but it still does have
an influence on older people.
He said the television rating system is a good step toward helping
parents censor children’s television viewing habits, but there
are still a lot of parents who don’t monitor or care what
children watch or play.
According to a 2001 report from the U.S. Department of Education,
18 percent of responding fourth-graders said they watched more than
six hours of television a day.
Out of those who watched six hours or more, males watched 47 percent
more than females.
Thirteen percent of white students said they watched more than six
hours while 42 percent of African-American students said they did,
which is 223 percent more.
Some OSU students said they don’t think they have more aggressive
tendencies because of media violence.
“I would have to say that sometimes on CNN or stuff like that
when they show appendages laying everywhere it affects me negatively,”
said Megan Newell, English and secondary education junior.
“I don’t think they should show that much but if we’re
talking about violence in movies and video games and things of that
nature, I don’t think that’s that big of a deal because
they’re unrealistic.”
Newell said she does think it affects younger children more and
parents should monitor what children watch, but she doesn’t
think college students are affected.
“I don’t necessarily think (it increases violent thoughts),”
said Brian German, agriculture communications senior.
“I think it’s often an excuse people make for violent
behavior.”
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